Control Resonant: Manhattan Collectibles, Lore & Resonance Cores
Full collectible guide for Control Resonant. Track every Lore Document, Resonance Core, Hotspot Investigation, and Hidden Office across Manhattan.
Master Dylan Faden's paranatural arsenal, aberrant weapon forms, and corrupted Manhattan anomaly builds.
Full collectible guide for Control Resonant. Track every Lore Document, Resonance Core, Hotspot Investigation, and Hidden Office across Manhattan.
Endgame talent build guide for Control Resonant. Three optimized loadouts covering Glass Cannon, Sustain Tank, and Mobility Controller playstyles.
Complete side quest and bounty guide for Control Resonant. Track every Manhattan anomaly, NPC bounty chain, and resonance hotspot for Living Shards.
Comprehensive guide to The Aberrant in Control Resonant. Mechanical breakdown of Primary forms, Secondary forms, and Living Shards upgrade priorities.
Master Dylan Faden's paranatural combat loop in Control Resonant. Covers Power generation, Falter accumulation, Executions, and top 3 endgame builds.
Official PC system requirements for Control Resonant. Benchmark breakdowns, minimum and recommended hardware specs, and 60fps/120fps graphics settings.
Twin resonance glass daggers delivering 115 base damage at 0.18s frame delay; boasts +8.5% Power generation per hit and high critical burst.
Curved astral energy polearm dealing 145 sweeping damage across a 270-degree arc; knocks peripheral lightweight enemies airborne.
Heavy two-handed executioner blade dealing 230 impact damage; bypasses 35% of enemy armor and refunds 50% stamina on lethal blow.
18-meter segmented chain whip dealing 90 damage; pulls distant aerial snipers down to melee range or executes 360-degree ground trips.
Telekinetic vortex drill dealing 42x6 (252) rapid multi-hit damage; delivers 210 Falter rating to melt elite boss guard meters in under 1.5s.
Massive dark-matter warhammer unleashing 280 shockwave damage; delivers unmatched 240 Falter rating to shatter crystalline barriers instantly.
Launches 3 concentrated pieces of concrete debris at high velocity, dealing 180 Falter posture damage and interrupting enemy spellcasting.
Spawns a miniature black hole singularity that vacuums all nearby entities before detonating for 240 AoE Falter damage.
Allows Dylan to levitate vertically for up to 6 seconds, bypassing ground hazard pools while targeting enemy weakspots from elevated vantage points.
Pulls loose astral shielding tiles to absorb 100% of frontal attacks, converting captured kinetic momentum into a radial 120 Falter blast.
Overwrites the cognitive corruption in weakened adversaries below 30% HP, converting them into allied distraction thralls for 20 seconds.
Warps Dylan through extradimensional space with 0.25s of invulnerability; executing a perfect parry dodge refunds +25% Power instantly.
Corrupted Bureau researcher wielding twin pigment scythes in the Panopticon vestibule; features 8,500 HP and a 600-point Falter execution gauge.
Phase transition telegraphs, Falter stagger multipliers, and evasion iframe timing for high-threat paranatural encounters.
Execute 4 rapid Strike light attacks to charge 34% Power and apply Harmonic Resonance, then immediately animation-cancel into Telekinetic Barrage. The debris impact shatters the remaining Falter meter, triggering a cinematic Execution in under 2.2 seconds.
Use Extend's 18-meter segmented astral whip to snatch distant snipers or flying leeches, dragging them into point-blank range. Morph instantly into Cleave Form to land a 230-damage armor-ignoring heavy chop as they touch the ground.
Block aggressive boss strings with the Resonance Barrier to absorb kinetic impact, detonate the shield in a 120-falter shockwave, and immediately channel the Drill Form into the staggered adversary to fill their Falter gauge to 100%.
Levitate 10 meters into the air, deploy Volatile Anomaly to vacuum enemies into a dense cluster, and cancel flight into a Crush Form aerial ground slam to wipe the entire group with compounding shockwave damage.
In Phase 1, dodge diagonally through The Artist's Overhead Canvas Cleave (frame 400ms) to punish his embedded scythes with Glaive sweeps. In Phase 2, sprint in an arc to avoid the ceiling drop slam and channel Drill to break his 600-point Falter gauge.
Channel Mind Seize on an elite brute enemy to force the surrounding encounter to target the thrall. Use Phase Dash to reposition directly behind distracted high-threat targets and deliver unblockable critical Strike combos.