Combat Ability · Control Resonant
Volatile Anomaly
Combat Ability that summons an ally you can throw and detonate; it deals more damage the less health it has.
Ability Type
Combat Ability (Summon / Burst)
Blunt Projectile Damage
15
Blunt Explosive Damage
150-350
Projectile Falter
5
Explosion Falter
25-180
Power Cost
300 Power
Throw Cost
120 Power - Throw
Entity Codex & Combat Mechanics
Combat Ability that summons an ally you can throw and detonate; it deals more damage the less health it has.
Recorded Parameters
| Attribute | Recorded Parameter |
|---|---|
| Ability Type | Combat Ability (Summon / Burst) |
| Blunt Projectile Damage | 15 |
| Blunt Explosive Damage | 150-350 |
| Projectile Falter | 5 |
| Explosion Falter | 25-180 |
| Power Cost | 300 Power |
| Throw Cost | 120 Power - Throw |
Synergy & Usage Notes
- Momentum Role: Explosive Falter swing of up to 25-180 can break a stun and open an Execution instantly.
- Synergy Pairing: As a Summon, it directly benefits from the Enduring Ally talent (+50% lifetime).
- All values are transcribed verbatim from the captured IGN Orientation walkthrough; no frame data has been invented.