Aberrant Weapon Form · Control Resonant
The Aberrant: Crush Form
Slow but powerful secondary hammer form dealing 127-222 Blunt damage and 21-42 Falter; it can be charged for even more damage and is ideal against enemies with shields.
Form Slot
Secondary (choose one of three)
Blunt Damage
127-222
Falter
21-42
Charge
Can be charged for even more damage
Damage Trait
Blunt; ideal against shielded enemies
Tempo
Slow
Entity Codex & Combat Mechanics
Slow but powerful secondary hammer form dealing 127-222 Blunt damage and 21-42 Falter; it can be charged for even more damage and is ideal against enemies with shields.
Recorded Parameters
| Attribute | Recorded Parameter |
|---|---|
| Form Slot | Secondary (choose one of three) |
| Blunt Damage | 127-222 |
| Falter | 21-42 |
| Charge | Can be charged for even more damage |
| Damage Trait | Blunt; ideal against shielded enemies |
| Tempo | Slow |
Synergy & Usage Notes
- Momentum Role: Fits the documented Power → Falter → Execution loop; its Falter application is the highest of the three secondaries at 21-42.
- Synergy Pairing: Pair Glaive grouping with Crush charged swings to break shield-bearing packs.
- All values are transcribed verbatim from the captured IGN Orientation walkthrough; no frame data has been invented.