Town Hall
The central placeable building of a settlement. Buildings, including the Town Hall itself, can only be placed inside a designated build area.
Comprehensive catalog of all 9 verified entities in Wild West Pioneers. Search by name, filter by operational category, and inspect detailed parametric stats and synergy combinations.
The central placeable building of a settlement. Buildings, including the Town Hall itself, can only be placed inside a designated build area.
A building that satisfies one of the settlers' needs; part of the confirmed production chain from logging camp to kitchen and saloon.
A confirmed food-production building with a physical entry point. Farms can be destroyed or moved, and destroying a farm removes its fields.
A mining building with a production rate and two named upgrades: White Powder Everywhere and Full Crew.
A building tied to trade infrastructure, supporting caravans and trade routes between settlements.
A storage building. A launch-week player reported a bug where roads would not connect to a warehouse and a logging camp.
Produces canned food. Its recipes no longer require Iron Ore. Canned food is the currency used to dispatch caravans.
A storage building that can be upgraded. A fixed bug could disconnect buildings linked to it when it was upgraded.
A service building with an operation range, which was increased in a post-launch hotfix.
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