Vanguard · Marvel Rivals

Magneto (Max Eisenhardt)

Main defensive anchor Vanguard commanding electromagnetic barriers, projectile interception, and lethal magnetic cannon bursts.

Magneto (Max Eisenhardt)
Role
Vanguard (Anchor Tank)
Health
600 HP
Difficulty
4/5
Primary Weapon
Iron Volley (Metallic Projectiles)
Team-Up Synergy
Metallic Chaos (Scarlet Witch)
Best Against
Heavy Projectile Duelists (Punisher, Iron Man)

Hero Profile & Combat Role

Main defensive anchor Vanguard commanding electromagnetic barriers, projectile interception, and lethal magnetic cannon bursts.

Skill Mechanics & Ability Kit

AbilityTypeCooldownTactical Effect
Iron VolleyPrimaryNoneFires a concentrated volley of metal spikes dealing precision headshot damage.
Metallic BulwarkDefensive8sDeploys a directional electromagnetic shield absorbing 800 damage.
Iron CurtainAbility 110sProjects an impenetrable magnetic dome over a targeted ally, cleansing CC.
Mag-CannonAbility 26sConsumes gathered scrap metal to blast a high-velocity slug knocking back foes.
Meteor MUltimateChargeDrags environmental debris into a colossal metallic meteor, devastating the target zone.

Team-Up Synergies & Roster Partnerships

In Marvel Rivals, Magneto (Max Eisenhardt) activates unique Team-Up abilities when paired with: Scarlet Witch.

Coordinating abilities with these roster partners unlocks game-changing active and passive combat enhancements that tilt team fights in your favor.

Tactical Playbook & Matchup Strategy

  • Optimal Engagement Range: Maintain spacing aligned with Vanguard (Anchor Tank) strengths.
  • High-Impact Combos: Chain abilities to maximize burst damage and secure early picks before objectives unlock.
  • Counter Management: Beware of anti-dive CC and long-range hitscan poke when engaging without team backup.