Peacekeeper
Lever-action shotgun delivering up to 99 body damage in a star-shaped 11-pellet spread; features an ADS precision choke and Kinetic Feeder slide reloads.
Weapon Overview & Ballistic Profile
Lever-action shotgun delivering up to 99 body damage in a star-shaped 11-pellet spread; features an ADS precision choke and Kinetic Feeder slide reloads.
Shield Tier TTK & Damage Breakdown
Below is the empirical Time-to-Kill (TTK) performance matrix for the Peacekeeper across all four standard shield tiers in competitive Apex Legends:
| Target Armor Tier | Total Effective HP | Time to Kill (TTK) | Body Hits Required |
|---|---|---|---|
| White Shield (Tier 1) | 150 HP | 1.03s (2 shots) | 2 shots |
| Blue Shield (Tier 2) | 175 HP | 1.03s (2 shots) | 2 shots |
| Purple Shield (Tier 3) | 200 HP | 1.03s (2 shots) | 2 shots |
| Red Evo Shield (Tier 4) | 225 HP | 2.06s (3 shots) | 3 shots |
Ballistic Handling & Recoil Smoothing Mechanics
Recoil Tendency: Heavy pump recoil; requires cover weaving between shots.
In the Source engine underlying Apex Legends, engaging targets at an angular crosshair speed of 3.7 degrees per second or greater triggers Recoil Smoothing. When tracking strafing enemies between 20 and 45 meters with the Peacekeeper, counter-strafe to eliminate horizontal recoil kick and maintain pinpoint accuracy.
Optimal Attachments & Loadout Synergy
- Supported Attachments: Shotgun Bolt, Kinetic Feeder / Disruptor Hop-Up, 1x Optics.
- Recommended Secondary Pairing: Pair with Volt SMG, Flatline, or HAVOC to cover close-quarters corner peeks.
- Best Legend Synergy: Mad Maggie, Gibraltar, Pathfinder, Wraith.